﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SceneLib
{
    public class SceneLight
    {
        public float AtenuationConstant { get; set; }
        public float AtenuationLinear { get; set; }
        public float AtenuationQuadratic { get; set; }
        public Vector Color { get; set; }
        public Vector Position { get; set; }

    }
}
